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Sponsored By: Adobe

Presented By:OBTO TECH

Flash Mindmeld

60 experts. 60 seconds each. 60 tips for being successful in the flash game market.

Click any speaker to hear their tip, or listen to the full mp3 audio file!

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Speakers

Sean Cooper

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Sean Cooper

Game Maker

I started out in the Games industry in 1987. I led, designed and programmed many hit titles for Electronic Arts and they collectively sold 20 million copies +. Games include Battlefield, Bond series, Dungeon Keeper, Godfather, Magic Carpet and Syndicate. Since 2005 I have been writing free games for the online casual gaming market. Games include the Shadez series, Boxhead series, wOne and more.

Flash Game Tip #43

Give the player something new and unique.

Don’t let Flash lead your design. Design wide and narrow later.

Flash Game Tip #91

If performance is keen, then do not trust the Adobe Flash libraries.

Pay special attention to content pipelines. This tends to be the bottleneck of most game development, particularly in Flash.

Flash Game Tip #98

Create a simple phrase that best describes your experience. The new Boxhead game’s phrase is “kill one million zombies.” We use this message to judge all aspects of the design from start to finish.

Hear Sean's tip on what makes a great flash game!

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